|
|
Search
You searched for the word(s):
< 1 second(s)
-
nash321:
I thought about a pvp once but after ariant pq's i learned how aggravating/fustrating a pvp can be. Some people wont let you live it down just cause they beat you once or you never hapened to beat them. and if the damage isnt balanced then what the fun in 1hkoing your opponent?
The close ranged jobs will easily lose a pvp. lets face ...
-
That competitive PVP is also good, but it is more value, colorful, fun and unique game to USA maple if it does have PVP fighting mode.
-
Vrangre:
its possible to make it so it isnt just fighting the whole time. They could add capture the flag, and other stuff liek that. that way it isnt just boring with the constant killing and repetitive ways of losing and winning, because i personelly would want variety in a pvp, unlike monster carnival in which you would attack monster again ...
-
MikioJoe:Most likely wont ever happen. And if it did, there would be so much lag and complaining it would we taken out fast.
The lags may all depends on which type of memory and graphic cards you are using. Furtheremore, the PVP isn't going to happen into the entire world map of maple but with its very own room which is ...
-
Drama and catastrophe or frail emotional expression? Is that futile very important to a player with no corauge and dignity like you? I think your perspective has gone beyond too far out on intellectuality and ideality. If you have lost to the other players and they proved they are stronger, are you just gonna let go the ...
-
I must have add this to no.6
6. The pvp mode must change the damage effect and armor effects of players in order to prolong and enjoys the pvp battle.
-
PVP System is everyone's demand so I would type which system will balance and keep it fair without causing anger and drama:
1. Level limitation is the significant system for pvp. For example, level 70-74 or 75-79 only are allowed to pvp. The gap between levels are obviously to avoid exceeding levels of both armors and ...
|
|
|
|