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another class idea "trickster/juggler"update! 10/27/09

Last post 10-26-2009, 5:01 PM by thedifferent. 1 replies.
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  •  10-26-2009, 8:09 AM 3558629

    another class idea "trickster/juggler"update! 10/27/09

    hello all,first time in the forums for me.so opinions of ALMOST all types are appreciated.well for starters,the class i thought up is called a trickster/juggler.trickster's use a baton for main weapon,and are more of the magical side of the branch.while the juggler is the physical one,they use throwing knives(not kunai,etc like thieves).both require DEX but the trickster need MAG and the juggler needs ATK.

    tricksters basic attack skills

    1.ball bounce:master level 16,effect:chugs red/white colored ball at foe to stun for 2-3sec.one maxed out can stun for 7-8sec

    2.playingwithpyre:master level 20,effect:wraps the target in a ring of fire,decreases movement speed by 1/8 and takes 1/20 damage for 5-10sec,maxing out the level would increase percentages.cannot chain with ball bounce.

    jugglers basic attack skills

    1.sword trick:master level 18,effect:increases attack of party by 5%,lasts 5min and slight boost of DEX for 20sec.

    2.dagger toss:master level 20,effect:fling your weapon at a distance and increase your attack rate,basically its a distance attack.

    UPDATE

    new classes,after a good day of..my life,a lightbulb lit up!

    i thought of classes after the starters,the 3rd? i believe reaching lvl 70.

    trickster>>>ringmaster and juggler>>>jester,now with these new classes obviously new skills and such.

    so for the ringmaster,there are "centerstage" this skill raises physical defense,and magical defense for roughly 3-5 min for a set percantage.it would consist of more "traps" and "dps(damage per sec)" moves.the jester now has one called "dartboard" which throws the knives,but able to shoot 3 simultaneously.Also would be "jinglejangle"ridiculous name,but its effect is very useful,lowering your targets physical/magical defense for 30 sec for a set percent.

    and with these ideas and inspiration,i shall think up MORE things for this class.update some time!!

  •  10-26-2009, 5:01 PM 3561874 in reply to 3558629

    Re: another class idea "trickster/juggler"

    jaytheasasin:

    hello all,first time in the forums for me.so opinions of ALMOST all types are appreciated.well for starters,the class i thought up is called a trickster/juggler.trickster's use a baton for main weapon,and are more of the magical side of the branch.while the juggler is the physical one,they use throwing knives(not kunai,etc like thieves).both require DEX but the trickster need MAG and the juggler needs ATK.

    tricksters basic attack skills

    1.ball bounce:master level 16,effect:chugs red/white colored ball at foe to stun for 2-3sec.one maxed out can stun for 7-8sec

    2.playingwithpyre:master level 20,effect:wraps the target in a ring of fire,decreases movement speed by 1/8 and takes 1/20 damage for 5-10sec,maxing out the level would increase percentages.cannot chain with ball bounce.

    jugglers basic attack skills

    1.sword trick:master level 18,effect:increases attack of party by 5%,lasts 5min and slight boost of DEX for 20sec.

    2.dagger toss:master level 20,effect:fling your weapon at a distance to increase your attack rate,basically its a distance attack.

     

    so this is as far as i've thought things out,honestly i thought of it yesterday and probably have an idea for the 2nd classes for them..any input on the matter?

    It's a good idea, maybe some revisions could be made. 


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