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Super Strategy Guide

Last post 11-05-2009, 3:05 PM by LouDNinjA. 94 replies.
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  •  04-15-2009, 10:56 AM 2555722 in reply to 2494481

    Re: Super Strategy Guide

    the guild name is (fallingup)

  •  04-15-2009, 1:37 PM 2556367 in reply to 2551920

    Re: Super Strategy Guide

    MushiMushi:
    stickperson2:
      hmm.. was wonderng if this picture would show since it doesn't show when im writing this. noo the picture didn't show why??
     
    AM I ALLOWED TO POST A LINK WITH MY GUIDE CAUSE PICTURES WON'T SHOW!!!!
     
    ARE THERE ANY PLACES WHERE I CAN POST MY GUIDE

    Did you use the Insert/edit image?

    lol i have 50 images you want me to upload all then put it in one by one? Are we allowed to just put a link with the guide..?


    AUDI:Stickdude2!
    Maple: WarriorTortu
  •  04-15-2009, 2:39 PM 2556657 in reply to 2494481

    Re: Super Strategy Guide


     

    Monster Carnival Party Quest

    *** Level requirements: 30 - 50

    Monster Carnival Party Quest is also known as CPQ!

    Extra information: Some people may level up to 51 during the party quest but you may finish up that game but it does not give you an advantage since it will not allow you to cpq even if you're in the carnival lobby at level 51.

     

    MAPLE CPQ WORDS.

    These are some words used during cpq

    GG: good game (used at the end of the game)

    CC__ : CC means change channel __ which your leader of your party will tell you to change channel. ( __ is the channel number)

    TW: trade wins which means you guys take turns winning

    L > or L< (anything with an L in the front): means looking for _____ (fill blank with whatever)

    R> or R<: means recruiting for _____ (look at the one above)

    J >pq or J<pq or even jpq: Joining party quest

    HF : have fun

    GL: good luck

     

    *** In carnival Party Quest you can not have a 1 v 1 (1 vs. 1); you NEED a party consisting of at least 2 people or more.

     

    ROOMS/MONSTERS

    There 6 rooms in total but just 3 types of room. Room 1 and 2 are the same; room 3 and 4 the same; and rooms 5 and 6

    The monsters that spawn in room's __ and __ are:

    ROOMS 1 AND 2:

    King Block Golem: (Level: 45; HP/MP: 2,600/0; EXP: 110)

    Brown Teddy: (Level 30; HP/MP: 950/0; EXP: 60)                                 

    ß Brown Teddy

    King Block Golem à

                             

     

     

    ROOMS 3 AND 4:

    Toy Trojan: (Level: 39; HP/MP: 1,920/0; EXP: 92)

    Robo: (Level 41; HP/MP: 2,000/0; EXP: 99)

    ß Toy trojan

    Robo à

                            

    ROOMS 5 AND 6:

    Rombot: (Level: 47; HP/MP: 11,000/0; EXP: 720)

    Robo: (Level 41; HP/MP: 2,000/0; EXP: 99)

    Robo à

    ßRombot

                             

    *** The Robos are on the platforms or whatever you want to call them and the Rombots are on the bottom of the map

     

     

     

    à All monsters, skills, and protectors have a hotkey button. However, you need to change the tab in the small box (located in the upper right-hand corner of the CPQ screen) to activate them.

    MONSTERS

    Monsters may be summoned against the opposite party.

    Name

    Carnival Points

    Hotkey

    Brown Teddy

    7

    F1

    Bloctopus

    7

    F2

    Ratz

    8

    F3

    Chronos

    8

    F4

    Toy Trojan

    9

    F5

    Tick-Tock

    9

    F6

    Robo

    10

    F7

    King Bloctopus

    11

    F8

    Master Chronos

    12

    F9

    Rombot*

    22/30

    F10

    Remember: Rombots cost 22 Carnival Points to summon in Carnival Fields One and Two, but 30 Carnival Points in all other fields.

     

    SKILLS

    Skills can be used against the opposite party.

    Name

    Carnival Points

    Hotkey

    Darkness (Party)

    17

    F1

    Weakness (Party)

    19

    F2

    Curse (Party)

    12

    F3

    Poisoned (Party)

    19

    F4

    Slow (Party)

    16

    F5

    Seal (One Person)

    14

    F6

    Stun (One Person)

    22

    F7

    Cancel Buff (One Person)

    18

    F8

     

    PROTECTORS

    Protectors affect monsters in which you summon against the opposite party (they should be used only after monsters are summoned which depends on your party). When the opposing team summons protectors on you, they must be knocked down to cancel their affects. Your party must knock down the OPPOSING party's colored crystals. For example, if you are team blue, knock down the red crystals (and vice versa).   

    Name

    Carnival Points

    Hotkey

    Power UP

    17

    F1

    Guard UP

    16

    F2

    Magic UP

    17

    F3

    Shield UP

    16

    F4

    Accuracy UP

    13

    F5

    Avoidability UP

    16

    F6

    Speed UP

    12

    F7

    Cancel Weapon Attack

    35

    F8

    Cancel Magic Attack

    35

    F9

     

    Example of summoning protectors: it may look like this

     or

    RANKINGS

    The amount of EXP you and your party are awarded depends on the rankings shown below. Each party member receives the same amount of EXP points.

    A Rank: 500+ CP
    B Rank: 250 - 499 CP
    C Rank: 50 - 249 CP
    D Rank: 0 - 49 CP

    • A Rank (Winning) - 30,000 experience points
    • B Rank (Winning) - 25,500 experience points
    • C Rank (Winning) - 21,500 experience points
    • D Rank (Winning) - 7,500 experience points

     

    • A Rank (Losing) - 10,000 experience points
    • B Rank (Losing) - 8,500 experience points
    • C Rank (Losing) - 7,000 experience points
    • D Rank (Losing) - 1,000 experience points

     

    PROS/CONS of each class

    Warrior :

    PROS: close range, high hitting, good in field 3&4, reasonable in field 5 & 6 CONS: bad in field 1&2, miss a lot than other classes until in their high 30's

    Thief : Assassin :

    PROS: haste, sins with good stars, ranged, attacks fast

    CONS: Bad in room 3 and 4, can't kill big mobs

    Bandit :

    PROS: haste, can usually hit anything with savage blow, attacks fast

    CONS: bad in room 1 and 2

    *** dexless sins/dits usually hit really high but with protectors, might hit a miss half the time depending on protector

    Magician: Cleric

    PROS: Heal and maybe bless, heal monsters

    CONS: hits are bad

    I/L

    PROS: can freeze monsters, kill mobs and meditation

    CONS: monsters not really affective against i/l

    Fire Mage

    PROS: fire arrow pretty strong

    CONS: can't kill mobs

    Bowman:

    PROS: far ranged for field 1, 2 ,5 and 6, mobbing skills, crossbow mans have high dex which allows them to still hit monsters even with avoidability up, KB robos.

    CONS: cannot knockback most cpq monsters

    Pirates:

    PROS: Mobbing at lower levels, attack speed pretty fast

    CONS: Brawlers attack slower than Gunslingers, Gunslingers hit lower, miss often

     

     

    TACTICS

    [These tactics are based on our own opinions (My friend and I ) ]

    ** My friend and I usually summon around the last 5 or few minutes since we like to save up points but it summoning protectors/skills in the beginning can annoy the other team and prevent them from killing

    ~ Try not to die since you lose a maximum of 10 cp points

    ~Toy Trojans + speed up + avoidability if in room 3/4 and the opponent's party consist of assassins

    *** If opponents party consist of far-ranged attackers try summoning big mobs in room 3 or 4

    ~Chronos + Speed up + cancel weapon/magic attack

    ~ Summoning chronos in field 5/6 is useful since they can knock down your opponents climbing up ladder

    ~ Try to summon accuracy up and avoidability up together but especially avoidability on classes with low accuracy

    ~If you're in a party of all high levels than you can invite a low level to decrease your party's average

    ~When you have loads of Cp you can summon Rombots + cancel attacks + power up + stun

    Some of the best techniques I like is, when you summon cancel attacks than keep summoning right after the opponent knocks it down.

    *** These are all based upon opinion and experience but I truly believe it all depends on the opponent's party on what to summon or not.

     

     

    Spiegelmann can be found Kerning, Orbis, Ludibrium, Singapore ( CBD to be specific), and ariant

    MAPLE COINS can be traded in for items and weapons from Spiegelmann, you might want to get a spiegelmann necklace and/or if you are in need of money you can get weapons and sell them to npcs or anyway you want to sell them.

    Maple coins are not tradeable

     

     

  •  04-15-2009, 2:41 PM 2556666 in reply to 2494481

    Re: Super Strategy Guide

    ohman the pictures dont show

     

     

    IGN; MCpradaa

  •  04-16-2009, 7:11 PM 2564627 in reply to 2494481

    Re: Super Strategy Guide

    My submision

    - Omfgs of Bera. 


  •  04-18-2009, 2:00 PM 2573194 in reply to 2494481

    Re: Super Strategy Guide

     Henesys Party Quest Levels 10+

    Step 1

    Ride the cab to henesys.

    Step 2

    Go into henesys park (mushroom park).

    Step 3

    Go to channel one and invite people to your party.

    Recruit

    Recruit people to your party.

    Step 4

    Find an open channel, talk to Tory and say  "Yes, I will go".

    Step 5

    Once you are inside, break the plants and get the seeds. Place the seeds on the platforms in this order

    BLUE____GREEN

    YELLOW____PURPLE

    BROWN____PINK

    Step 6

    Kill the monsters and get 10 cakes, once you have 10 cakes talk to Growlie.

    Cakes

    Once you have exited you can choose to talk to Tommy to go to bonus. In bonus you kill pigs for 5 minutes.

    Bonus 


  •  04-21-2009, 10:31 AM 2585739 in reply to 2573650

    Re: Super Strategy Guide

  •  04-24-2009, 5:03 PM 2598711 in reply to 2585739

    Smile [:)] Re: Super Strategy Guide

    This is my guide for pqs: HPQ: Hi!!!, lets start with henesys party quest, ussually said as HPQ or HTPQ Introduction: OK! So you want to HPQ huh?But first, what is HPQ? HPQ is a party quest located at Henesys park, the best train for lvl 10 to 21, where you need to get all the rice cakes.How to get them?Well, that will be covered in the next steps.Remember, do not join any pq that is not normal, OK?Now the pq is timed, so hurry up so you get extra time, now to step 1!!! FIRST STEP: This step is outside the pq area, first of all get to Victoria's Island Henesys, and move on to the portal that directs you to the Henesys park.Be sure you are in channel one.Get to tory, and you will find a bunch of people, now the road divides in 2:Leader, or pqer. If you are going to be a PQer, you spam JPQ@@@@@@@@@, if you are the leader, spam RPQ@@@@@@@, or look for people who are sayng JPQ and recuit them to your party, when you get 3 you can start, but I recommend to get all 6 people to your party, then talk to tory, if theres another party in, channel surf, that means you have to change to the next channel and check if its free!If it is free you get to step 2 SECOND STEP Inside the Pq, there is a tiger, you can talk to it but ignore it...Now, you wait and some plants will spawn, the pqer and leader have to destroy the plants, they will drop color seeds, and that will be the key for the first part of the pq, now, when you get one that is missing go up and put it on the correct place, on the top left, you have to drop the blue seed, in the middle left, is the yellow seed, on the down left,the brown seed,on the down right is the pink seed, in the middle right is purple seed, and the top right is green seed.By here we go well, now what to do??First, get evrything in order, if you got a party of 3, 1 planter, 2 breakers, with a party of 4, get 1 planter 3 breakers, party of 5, 2 planters 3 breakers, party of 6, 2 planters and 4 breakers, the planters plant the seeds and the breakers break the seeds and drop them, or just leave them there. Time to go to the third and LAST pq step!!!! THIRD STEP: Now, you have already got all the seeds turned into flowers?, a moon bunny will spawn in the middle of the first cloud, now you have to get to move, the phisical killers go around the bunny with one long range killer, all the other long range killer go around the floating plataforms, with one phisical killer, unless you are a 3 people party, in the case you are, long rage and phisical killer on each side of the bunny, long rage on covering them.Let the rice cake drop, if you get 20 extra cakes you get a hat!The first 10 cakes go to the leader, who will finish the pq.Now you have finished the pq!!! gratz! BONUS STEP: The leader can decide if the party is going to bonus, if he does, youll find yourself in a stage with tons of pigs, with some ocasonally spawned weakened iron pigs, when the time runs out you get off the pq! OUTSIDE THE PQ: Ok, time to relax, you can break your pqin and go hang with friends, or start again your pq, reapeat the steps, inside the pq, and if the party lead quits or you get kicked (or leaved) go and repeat all again! awesome right! After you finally get to level 21, you can get up to the KPQ!!! this pq is awesome, and every new level 31 will be cryng on front of lakelis Introduction: KPQ is in Kerning City,going left of the subway station, if you are in channel 1 you will find a bunch of people (yes a very big bunch) and you will do same as in hpq, JPQ@@@@@@ and RPQ@@@@ according to what role you play here! BANG! starts the race! STEP 1: Ok, first stage, the leader goes and talks to the girl at the far right, and help kill the alligator-like monsters, the pqer will talk to the girl and she will ask you a question, that you will have to answer with tickets, that the mobs drop, an example. The girl ask you how much STR is needed to become a warrior, you kill 35 mobs and get 35 tickets, then talk to the girl, she will give you a pass, then wait for the leader to ask your pass, drop it and give it to him/her.The portal will open when all the pass are ready!Get in and go into step 2! STEP 2: This step may take less than 10 seconds, the leader stand right next to the girl, and wait, then the other 3 get on the ropes, and wait, the leader talk to the girl, if its says clear on the screen, you go down to the portal, if not, you change clockwise to the ropes until it says clear and get to the THIRD STEP!!! STEP 3: This stage is almost the same than the las one, just that with more plataforms, make the same as before, and change clockwise, the numbers are marked with the number of kittys!!! ok now to the FOURTH STEP!!! STEP 4: almost the same, just that with barrels and more plataforms, get the right combination and move on to BOSS STAGE!!!!!! BOSS STAGE: Now, here the work team is really important, now lets get moving First, there are some curse eye, and on the other floor, jr neckis, kill them and give the pass to the lead, then get to the KING SLIME!!! The king slime has high contact hit and a quake, that makes damage on the floor where he makes it, unless you jump.Then, the physical killers should be always jumping and hitting when possible, and getting up in case you cant attack without being damaged, and the thieves, use DS to cros from side to side and attack, in case of claw sins, gets to the far left side first, and start lucky 7 spam, when he gets close to damage you, DS and go to the far right side and start attacking the boss.Bowmans have to do attacks from the upper plataforms if possible, same as gun pirates and mages.He can spawn slimes too, when he dies, a ticket falls and tons of slimes spawn, it is said to bring bad luck to kill those.when you get up, talk to the girl, and shell give you one of these:Brown bamboo hats, Black bamboo hat, ores, and pots. Now, for the las pq in this guide, the CPQ!!!This pq will be very important, becuz you can get to lvl 50 with this pq, but only starting by lvl 30. STEP 1: If you just got your 2nd job, get a cab to Kerning City and talk to Spiglemann, when he talks, click on "go to monster carnival field".After that you will be transported to a ludibrium like place, and if you are in ch 1, this place will be FULL, get to a place where people can see you, and spam the same as be4:JPQ@@@@@ or RPQ@@@@@@ but thats not the only thing that you need to spam here.You need to add what type of pq you are going to make, like J>4v4 TW@@@@ or J>6v6 PQ no TW@@@@@@@@ or R>3v3 TW only mages and bowmans@@@@@@.Now you get confused right?Wth is TW? or 5v5? well, in this pq, you fight other team, but its not PVP, its killing mobs to see who can get more Carnival Points (covered later on) and if you do 3v3, you need to be in a party of 3 facing a party of 3.You cant do 1v1.So you think:Ok, thats 2v2,3v3,4v4,5v5 and 6v6, but wth is tw?Well, tw is according to wich mach you are playng, you win, or loose.If you are in this state, just dont summon much mobs,protectors, or skills.Only if asked, and you can (If the other party agrees) go nuts on them on the las min.Now, you think, what do you mean of summoning mobs? well, be4 that, we will cover the CP, the CP are points you get for killing mobs,the team with most cp wins.When you enter the pq, you will notice a little square on the upper left corner of your screen and your guild replaced for Maple blue or Maple red.Then, all your party should have the same colour than you.On the top left square, there should be a red maple leaf and under it a blue maple leaf, or viceversa.Next to both, there should be something like this 88/100 55/55.There should be a third line that will be your personal scoring, that should be like this 0/12.The one with the red maple leaf represents the cp of the red team, and the blue maple leaf represents the cp of the blue team.If you are maple red, right next to the red maple leaf should be 50/90, or 80/80 or something like that.These are the points left of your team>>>>>>>>>>>50/90<<<<<<<<<<>>>>>>>>>>>>>10/57<<<<<<<<<>>>>>>>>>>>>1/11<<<<<<<<<<
  •  04-29-2009, 4:05 PM 2621824 in reply to 2494481

    Re: Super Strategy Guide

    Kerning City PQ

     First note. You need to be lv 21~ 30 to do this PQ

     

    Enter the PQ by getting a party of four and talk to Lakelis, who is located in Kerning City, near the sewers.


     

      Only one party is allowed to partipate in the Party Quest in one channel, so channel surf or wait at an empty channel to get in.

     When you are waiting, you might see someone come to the pq area and goes "afk"(away from keyboard) 80% of the time they're not really afk but they are a scout from the other party. What is a scout? that will be explained at the end of this guide.

     

    Before I get into the actual PQ, let me explain the pros and cons of each class so you can chose the classes wisely to get you through faster.

    Magicians:

    Pros: High damage, Can hit everything, can heal (if cleric)

    Cons: Low Hp, Potions run out very fast

    Warriors:

    Pros: high Hp, can do high damage

    Cons: Big damage range ( so you can do 40 with one hit then 400 with another), needs to get close to attack

    Bowmen:

    Pros: High range, Decent damage

    Cons: Can't get too close to monster, not as high damage as theives

    they are sorta in the middle

     Claw Theives:

    Pros: High range, Good damage.

    Cons: can't get too close. kind of stars have huge factors in damage,

    Dagger theives:

    Pros: Okay damage , fast attacks

    Cons: Need to get close. Low accuracy when facing boss.

    Gun Pirates:

    Pros:Okay damage, Ranged

    Cons: Can't get too close, Damage not as good as Bowmen or Theives.

    Knuckle Pirates:

    Pros: can do High damage

    Cons: Need to get close, low accuracy.

    kk now I can get into the actual PQ,

     

    STAGE 1

    Well, This is stage One! If you want to leave, Talk to the NPC rright beside you when you enter, if you want to continue your journey, go to the far right and answer the question given by the NPC by collecting coupons dropped by the alligators you see up on the platforms. the possible questions are--

     

    Level required for magician: 8

    Level required for Thief: 10

    Level required for Warrior: 10

    Level required for bowman: 10

    exp needed to level from 1 to 2: 15

    int needed for magician: 20

    str needed for warrior: 35

    dex needed for thief: 25

    dex needed for bowman: 25

    sp gained when lvling up: 3

    ap gained when lvling up: 5

    how many people can be in a party max: 6

    MAX SP able to be gained as a biginner: 6

    After you get all the coupons, talk to Cloto again to get you pass, which you'll give to the party leader.

    Once all three members gave the leader his/her pass, the leader should click on the NPC and you can move on to STAGE TWO!!!

     Note for this stage: The leader do not have to get coupons.

    Second note for this stage: If a party member die or disconnect, no worries because you can still complete the PQ, just give your 2 passes to the leader.

     

     

    STAGE TWO!!!!

    Congrats, you've made it into stage two. this stage, you need to have your party members hang on the ropes until you get the right rope sequence by clicking on the NPC until it says clear. Only the Leader have to do the clicking, After that, you can move on!

     

    Note for this stage: The NPC might say you haven't found three ropes even though you DO have three members on, that might mean that one or more members are too high/low on a rope.

    Another Note: The best Way to get Pass this stage is to go on the ropes clockwise or counter-clock wise. But you don't have to since there are not too much combination of ropes  to go on.

    Easy stage right?

    STAGE THREE!!!

     Wow, you made it into the third stage!

    For this stage. There are five platforms that have kitties on them, they represent the number of the platform. You'll need  three members on the platforms to get the right sequence, and again, the leader has to click on the NPC until it says clear. then You can move on to the second last stage!!

     

    Note for the stage: it is recommended that you go by numerical order, that means you go like this:

    123

    124

    125

    134

    135

    145

    234

    235

    245

    345

    STAGE FOUR!!!

    You're almost there!

     For this stage, you'll need to get the right sequence AGAIN!

    have three party members stand on the barrels. there are 6 in total. The leader should click on the NPC untill it says Clear.

     

    Note for this stage: Do it in numerical order just like the last stage, go like:

    123

    124

    125

    126

    134

    135

    136

    145

    146

    156

    234

    235

    236

    245

    246

    256

    345

    346

    356

    456

    STAGE FIVE!!!

    OMG you're on the last stage!!!~

    First, go down and you'll see three cursed eyes. kill them and let the leader get the passes they drop.

    then go in the portal and go down to see six Jr.Neckis kill them and get the passes they drop.

    and lastly kill the boss KING SLIME!!! the stats are here:

    King Slime

     

    Level: 40

    HP/MP: 8000/100

    EXP: 800

    Meso: -

    KB: 300

    Note on king slime: It does a powerful smash attack, to prevent it, jump when it hits the ground.

    Another note: When King Slime dies. A bunch of small slimes appear. There is a Myth going on that if you kill those small slimes, you'll get bad rewards when you finish. Whether you believe it or not is your choice.

    and you should have 10 passes in total, if you do, go talk to Cloto and you'll get an reward and  be teleported to the bonus stage!

     

    after you are teleported out to the bonus stage, look at the chat box to see your reward!

     

    LIST OF REWARDS:

    Blue Potion

    Orange Potion

    White Potion

    Mana Elixir

    Elixir

    Pure Water

    Unagi

    Brown Bamboo Hat                           Required level: 25

    Green Bamboo Hat                           Required level: 25

    Blue Bamboo Hat                              Required level: 25

    Yellow Square                                  Required Level: 20

    Red Cross Earrings                          Required Level: 25

    Gold Earrings                                   Required Level: 25

    Star Earrings                                    Required Level: 30

    Lightning Earrings                             Required Level: 30

    Emerald Earrings                              Required Level: 30

    Sapphire Earrings                             Required Level: 35

    Scroll for Gloves for DEX 10%

    Scroll for Overall for DEX 10%

    Scroll for Overall for DEF 10%

    Scroll for Helmet for DEF 10%

    Scroll for Top for DEF 10%

    Scroll for Bottom for DEF 10%

    All Mineral Ores

    All Jewel Ores

    Screws

     

     

    BONUS!!!!!

    Wow, you finished the Kerning City PQ! now you have 20 minutes to kill the lonely mushrooms and Green mushrooms on the top! and the spawn retes are really high!

     

    go to your right and talk to Nella To get out of there.

    And thats basically it! You've finished the PQ!!!

     

    IF you want to do the PQ again, there are three methods

     

    Rushing: The party immeadiately leaves Bonus stage, and quickly get to PQ area and hope no one got in before them (high risk of missing the chance to get in)

    Scouting: Send a party member or two outside to the pq area and check if there is anyone there before leader exits the pq.

    Note: When you just come out, Lakelis might say there is another party inside, don't automatically assume that you missed, because there is a time delay of when you exit the PQ, so keep on clicking and you will be in the PQ.

    2nd Note: You cannot have more than 2 people exit the pq and also, the leader cannot exit/go scouting because if you have more than two people outside, the entire party will go outside, same with leaders, if they go outside, the entire party goes. But if you are the leader and you have to go do something before you re-enter the PQ, e.g. recharging, buy more potions, etc. you can give the leader spot to someone else when you leave, you can ask them (nicely) to give you your spot back when you enter the PQ again.

     

    Thats all there is to the Kerning City Party Quest, keep on following this guide and very soon, you will become a pro at KPQing!

     

    Have fun and Don't hack! =P

     

                                                                                                                           ~~LukofDeath of Mardia! <3

  •  04-29-2009, 8:17 PM 2623445 in reply to 2621824

    Re: Super Strategy Guide

     

    Eh, I know its not good

    iBFF Of BROA

    Ign - Hewroh 

     

    Gahh, It wont resize. Oh well I give up =] 

  •  04-30-2009, 4:40 PM 2627868 in reply to 2494481

    Re: Super Strategy Guide

    Maplestory Guide:

    Kerning Party Quest

     

    Experience Given: About 4,000 Experience

    Possible items given after finishing PQ

    Earrings: Yellow Square, Gold, Red Cross, Lightning, Emerald, Star, and Sapphire

    Scrolls: 10% Scroll for Overall Armor for Defense, 10% Scroll for Overall Armor for INT, 10% Scroll for Overall Armor for DEX, 10% Scroll for Helmet for Defense, 10% Scroll for Bottomwear for Defense, 10% Scroll for Topwear for Defense, 10% Scroll for Topwear for DEX, and 60% Scroll for Gloves for DEX

    Armour: Brown Bamboo Hat, Blue Bamboo hat, Green Bamboo Hat, and Bronze Aroa Boots.

    Potions/Food: 80 Blue Pots, 80 Orange Pots, 80 White Pots, 50 Mana Elixirs, 15 Unagi, 5 Pure Waters, and 5 Elixirs

    Ores: 8 Adamantium, 8 Bronze, 5 Gold, 8 Mithril, 8 Orihalcon, 8 Steel, 8 Silver, 8 Amethyst, 8 Sapphire, 3 Black Crystal, 3 Diamond, 8 Emerald, 8 Garnet, 8 Opal, 8 Aquamarine, and 8 Topaz.

    Etc: 30 Screws

    Information: You will have 30 minutes to complete 6 stages of the KPQ. Don't worry, the PQ isn't that hard.

    Pros and Cons:

    Warrior: Pros: Very High Damage, Very High HP   Cons: Low Accuracy, Close- range attack

    Pirates: Brawler Pros: High Damage, Dash    Cons: Close- range attack                                  Gunslinger Pros: Long-ranged attack    Cons: So-so Damage

    Thieves: Assassin Pros: Long-ranged attack, Dark Sight      Cons: Average damage                 Bandit Pros: Higher than average damage, Dark Sight    Cons: Close- range attack

    Bowman: Pros: Long-ranged attack, High Accuracy        Cons: Average Damage

    Magician: Pros: Semi-long-ranged attack             Cons: Low Hp

    Being a Party Leader: You must have the following skills: Be able to find members who won’t quit, Click fast enough to compete with other parties trying to get in the same channel, Be supportive/Help other members, Have patience, and being focused on the PQ.

    Step 1: First of all, you’ll need 4 people within the level of 21-30. Get them all to the Kerning City Sewers. You might need a track to find an open channel. Type in "/find (person’s name)" who is inside the PQ in the current channel. You can see how far they are in the PQ. Or you may channel surf (going into each channel and see if it's empty).

    Step 2 : Get your party leader to talk to Lakelis to start the Party Quest. You will either be told the channel if full, or your party will be warped inside the PQ. If it is full try to get a track (mentioned in Step 1), it can really help.

    Stage 1: You will start out on the left side of a map filled with Ligators. Don’t start killing unless you’re the leader. The other members must head right and talk to Cloto. She will tell you to collect a certain amount of coupons to turn into passes. You must collect 3 passes from each member to clear the stage. Here are the things she says:


    How much SP you gain every level - 3 coupons

    How much AP you gain every level - 5 coupons

    Maximum amount of SP gained as a beginner - 6 coupons

    Maximum amount of people in a party - 6 coupons

    Level required for Magician - 8 coupons

    Level required for Bowman - 10 coupons

    Level required for Thief - 10 coupons

    Level required for Warrior - 10 coupons

    Experience required getting from level 1 to level 2 - 15 coupons

    Required INT for Magician - 20 coupons

    Required DEX for Bowman - 25 coupons

    Required DEX for Thief - 25 coupons

    Required Str for Warrior - 35 Coupons

    Keep killing Ligators until each party member has enough coupons. Once you have three passes, talk to Cloto, and move on to the next stage.

    Stage 2: Walk to the right of the map and get the party leader talk to Cloto. She will give you info. about the stage, but so will I. Get three party members, each going on a different vine. Click on Cloto; if "WRONG" pops up try another combination of vines. If "CLEAR" move on to the next stage.

     

    Stage 3: This is another stage in which requires combinations to solve. First head to the top where there will be 5 platforms, each holding (a) kitten(s). If there is one kitten on a platform, that is #1; If there are two, that’s #2; etc. Again, you will need to find a specific combination that clears the stage. It is recommended that the party goes through the combinations in numerical order: 1-2-3, 1-2-4, 1-2-5, 1-3-4, 1-3-5, 1-4-5, 2-3-4, 2-3-5, 2-4-5, 3-4-5. Once "CLEAR" pops up, head to the portal for the next stage.

     

    Stage 4: This stage also relies on combinations. At the top, there will lie 6 barrels numbered from 1-6. Again, It is recommended that the party go through the combinations in numerical order: 1-2-3, 1-2-4, 1-2-5, 1-2-6, 1-3-4, 1-3-5, 1-3-6, 1-4-5, 1-4-6, 1-5-6, 2-3-4, 2-3-5, 2-3-6, 2-4-5, 2-4-6, 2-5-6, 3-4-5, 3-4-6, 3-5-6, 4-5-6. This stage is usually longer than the others; but once "CLEAR" comes you’re ready for the boss stage.

     

    Final Stage: You will spawn on a floating stage across from Cloto, and next to Nella. Only click on Nella if either: you want to quit, or you don’t have enough passes.

    First, jump down and kill the green curse eyes (x3). Let the party leader collect the passes they drop.

    Next go through the portal on the left; which brings you a floor down. Kill the Jr. Neckies (x6), and get the leader to collect the passes; it might be difficult to kill them if you have low DEX, because they have high avoidability.

    Finally, take the portal on the right and King Slime will be lurking under you.

     

    Kill him for the last pass to clear the stage. Be careful of his magic earthquake, it is very strong. It might take a while to kill him, since he has a whopping 8,000 HP! He can also summon slimes to aid him (but they're easy to kill). Once the leader collects all ten passes, go back up and have him/her talk to Cloto twice. She will teleport you to the Bonus Stage and will give you one of the rewards in the beginning of this guide.

    Bonus Stage: You will start out on the bottom of 3 long, but separated platforms directly above each other. There are both Green and lonely Mushrooms. There are very high spawning rates so be careful not to die. Try not to stay long because people may steal your channel and you might not be able to get back in until they’re done.

     

    If you do as I say, you should have no problem with Kerning PQ.

    Once you do it a few times, you wont need this guide.

    You will master the techniques of KPQ.

    Good Luck, and Have Fun!

    IGN: YouMamma

  •  04-30-2009, 11:56 PM 2629955 in reply to 2546113

    Re: Super Strategy Guide

    Here is my Carnival Party Quest Guide! I literally spent all day on this and put a lot of effort into it so I hope it is good and helps anyone who doesn't understand the Monster Carnival! I'd love any ideas for improvements!

     

    So you're the competition huh....awesome job on the display...honestly feeling a bit discouraged after seeing that...if I post back I at least know what I have to beat.

    FoolsPlay, Khaini.

    Currently level 51, decided to remake the char so I could get stats/skills done right.

    [Total cpq's: 3,000+////Total maple coins collected: 8,000+]

     

     


  •  05-01-2009, 1:20 AM 2630054 in reply to 2629955

    Re: Super Strategy Guide

    How to train a Ice powered White Knight/Paladin:

    Since roughly 90% or more of all monsters have some reaction to Ice (mainly being frozen) a White Knight/Paladin can monopolize on this and get serious training while burning little potions and wasting less time and money repotting.

    Requirements:

    DEX - An Ice powered WK/PD is no powerhouse. This is sheer tactical, accuracy based fighting, and since you can use Threaten and any attack raising potions and mainly STR and Attack boosting equipment you can actually make up for more than what you'd think you'd be missing going with a lower range of DEX. You should not need more than 160 DEX total (about 200 accuracy). I recommend for the Ice WK/PD you build as follows:

    Level 1 - 30: Build DEX at 2x (twice) your level.

    Level 31+: Build DEX +1 per level till you have no more than 160 DEX.

    With the proper equips like a Zakum Helmet, Mark of Naricain, and other STR and ATT based equips you should have more than enough attack to damage the monsters you will be fighting effectively. Once you have about 200 Accuracy from 160 DEX plus the DEX from equips and accuracy, you should be able to train almost anywhere.

    Thief Potions (NLC versions) - At times you may need an occasional accuracy boost. Good to keep some handy.

    Ice/Freeze Charge maxed or in process of being maxed first - You will need to have Ice/Freeze at about Level 10 to really start utilizing it well enough for training.

    Where to train and why:

    If you get started early (level 70) and start building your White Knight with Ice by Level 73 you should be more than ready to take on everything.

    From Level 73 to about Level 80 - Train on Death Teddies. You can snag about 1600 experience points from them and they are great for mobbing. While others will say go to Dual Ghost Pirates with Fire, you get about the same experience points per kill, and since freeze stops death teddies cold (no pun intended), you can finish them off long before they even get a chance to attack which will save you potions which in turn will save you money.

    From Level 80 to about Level 90 -  Try to start training if possible on Spirit Vikings. You may need Thief Potions early on. Again these can be frozen for easier mobbing and killing. Each gives about 2100 experience points. These also drop the valuable Ilbi Stars at random which are good for turning a nice profit in the free market.

    From Level 90 to about Level 100 - You should be able to train in Leafre now effectively. At first you may want to start on the lightweight monsters like Red Dragon Turtles and Red Wyverns. From there Dark Wyverns should be good for training around Level 95 till you reach 100.

    From 100 onwards - Go to Skelegons and Skelosauruses. You should be able to hit them with Thief Potions till about 110 when you can start training without Thief Potions. At 4500 to 4750 experience per kill these will be very good experience for a long time. You may also want to check out the Peek of the Big Nest area for Skelosauruses and Nest Golems which yield some of the best experience points in the game after about Level 110. After you get Paladin and can get Heaven's Hammer you might want to try our Crimson Guardians. be aware they do not have any elemental weakness and absorb most of not all elemental damage. When you get to about Level 140 and up, you should start attempting to solo bosses for huge experience and maybe some good drops.

    The Ice powered White Knight/Paladin may be a bit strange of a way to build but the options it gives can be good ones for those less funded or seeking a path less headache filled.

    Hate me all you want. You know I'm still right.
  •  05-01-2009, 5:47 AM 2630322 in reply to 2564627

    Re: Super Strategy Guide

    Nice SmellyAzn

    Colourful 8-D


    ◕ ‿‿ ◕ I Wuv you <3


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