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Mages' Discussion

Last post 07-06-2009, 3:25 PM by Vaelissa. 119 replies.
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  •  07-06-2009, 4:34 AM 2912278 in reply to 2912265

    Re: Mages' Discussion

    If you're getting multi'd with 1 hp and you're a mage, WM > Summon pet to support you > Thunder.

     

    In any case if you're getting multi'd as a mage you're either in a non grinding dungeon (IE fiodh inter/alby inter), or doing something wrong.   In every grind dungeon (Ciar adv/inter lol), the aggro range of the monsters sucks, so it gives you ample time to use mount trickery + corner play.

    It's because we are better persons and, as you should know, if you become a better person you become a tsundere. Idiot.
  •  07-06-2009, 4:42 AM 2912284 in reply to 2912278

    Re: Mages' Discussion

    Retalia:

    If you're getting multi'd with 1 hp and you're a mage, WM > Summon pet to support you > Thunder.

     

    In any case if you're getting multi'd as a mage you're either in a non grinding dungeon (IE fiodh inter/alby inter), or doing something wrong.   In every grind dungeon (Ciar adv/inter lol), the aggro range of the monsters sucks, so it gives you ample time to use mount trickery + corner play.

    Thunder isnt THAT fast.

     

    I'd say chaincasting LB would be a safer route.

    heck my big bolts arrive slow too.


    **This user has been suspended for ban dodging.**
  •  07-06-2009, 4:49 AM 2912296 in reply to 2912284

    Re: Mages' Discussion

    R1 thunder = 3.5 load time, ample time for a pet to combo an enemy.  http://www.youtube.com/watch?v=W1SMuQam5l8 This video, while it does make some mistakes, is a good example of what I'm talking about.


    It's because we are better persons and, as you should know, if you become a better person you become a tsundere. Idiot.
  •  07-06-2009, 4:51 AM 2912299 in reply to 2912296

    Re: Mages' Discussion

    Retalia:

    R1 thunder = 3.5 load time, ample time for a pet to combo an enemy.  http://www.youtube.com/watch?v=W1SMuQam5l8 This video, while it does make some mistakes, is a good example of what I'm talking about.

     

    Rank A here.

    :| Isnt it supposed to get slower over the ranks though?


    **This user has been suspended for ban dodging.**
  •  07-06-2009, 4:52 AM 2912301 in reply to 2912299

    Re: Mages' Discussion

    Nope, it gets faster.  I've got two characters with high ranked thunder (R1 on a human, R4 on an elf) so I'd know.

     

    It's still funny how my elf seems to do more then my human with it, dex is an amazing thing.


    It's because we are better persons and, as you should know, if you become a better person you become a tsundere. Idiot.
  •  07-06-2009, 4:54 AM 2912303 in reply to 2912296

    Re: Mages' Discussion

    Oh, I see what you're talking about!

     

    Man, that gives me hope for Ciar ADV later on, but that must be mana-heavy

     

    I learn new things everyday


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  •  07-06-2009, 4:56 AM 2912305 in reply to 2899645

    Re: Mages' Discussion

    Female Wand:

    Kisuna~:
    Eh, then no one would use the First Aid skill.

    As if people would spend that much AP on heal.

     

     

    I dont use FA anyway, anything I need healed, I'll just go Chaos Knight and heal it.

     

     

    Heck.

    I havent used a bandage in forver.

     

     *cough*

    This is where I draw the line a bit. I have spent the ap on First Aid. Rank A First Aid + Rank B Handicrafting =

    Divine Quick Wound Healing. Even on yourself! I love the fine bandaids. Can't wait till the finest ones! Big Smile

     Anyways as a part mage myself. Mages kick RedFlag when we have chaincasted wands. Particularly fire wands.

    With rank 5 firebolt and a chaincasted firewand the metal skeles die instantly or in 2 charges. Or I just mix

    the a chaincast of firebolt and finish with ice or lighting pending on the monsters health. If only we had upgrades

    that could increase our ranged to that of archers. Then we could really put the wooping on them Stick out tongue



  •  07-06-2009, 4:57 AM 2912307 in reply to 2912305

    Re: Mages' Discussion

    kingofrunes:
    Female Wand:

    Kisuna~:
    Eh, then no one would use the First Aid skill.

    As if people would spend that much AP on heal.

     

     

    I dont use FA anyway, anything I need healed, I'll just go Chaos Knight and heal it.

     

     

    Heck.

    I havent used a bandage in forver.

     

     *cough*

    This is where I draw the line a bit. I have spent the ap on First Aid. Rank A First Aid + Rank B Handicrafting =

    Divine Quick Wound Healing. Even on yourself! I love the fine bandaids. Can't wait till the finest ones! Big Smile

     Anyways as a part mage myself. Mages kick RedFlag when we have chaincasted wands. Particularly fire wands.

    With rank 5 firebolt and a chaincasted firewand the metal skeles die instantly or in 2 charges. Or I just mix

    the a chaincast of firebolt and finish with ice or lighting pending on the monsters health. If only we had upgrades

    that could increase our ranged to that of archers. Then we could really put the wooping on them Stick out tongue

     

    If you have the time and the wand, and the mana, (A trick Yutakaa taught me)

    Thunder is an excellent friend.

     

    Thunder range > Unupgraded LLB range. ^ ^ As soon as they crawl in, ZAP.

     

    They dont have time to aim.


    **This user has been suspended for ban dodging.**
  •  07-06-2009, 5:02 AM 2912310 in reply to 2912307

    Re: Mages' Discussion

    Female Wand:
    kingofrunes:
    Female Wand:

    Kisuna~:
    Eh, then no one would use the First Aid skill.

    As if people would spend that much AP on heal.

     

     

    I dont use FA anyway, anything I need healed, I'll just go Chaos Knight and heal it.

     

     

    Heck.

    I havent used a bandage in forver.

     

     *cough*

    This is where I draw the line a bit. I have spent the ap on First Aid. Rank A First Aid + Rank B Handicrafting =

    Divine Quick Wound Healing. Even on yourself! I love the fine bandaids. Can't wait till the finest ones! Big Smile

     Anyways as a part mage myself. Mages kick RedFlag when we have chaincasted wands. Particularly fire wands.

    With rank 5 firebolt and a chaincasted firewand the metal skeles die instantly or in 2 charges. Or I just mix

    the a chaincast of firebolt and finish with ice or lighting pending on the monsters health. If only we had upgrades

    that could increase our ranged to that of archers. Then we could really put the wooping on them Stick out tongue

     

    If you have the time and the wand, and the mana, (A trick Yutakaa taught me)

    Thunder is an excellent friend.

     

    Thunder range > Unupgraded LLB range. ^ ^ As soon as they crawl in, ZAP.

     

    They dont have time to aim.

     Unless it's an Ego bow. That's what I'm after. Dam those ego bows. Ego wands need the added range.



  •  07-06-2009, 5:07 AM 2912314 in reply to 2912310

    Re: Mages' Discussion

    kingofrunes:
    Female Wand:
    kingofrunes:
    Female Wand:

    Kisuna~:
    Eh, then no one would use the First Aid skill.

    As if people would spend that much AP on heal.

     

     

    I dont use FA anyway, anything I need healed, I'll just go Chaos Knight and heal it.

     

     

    Heck.

    I havent used a bandage in forver.

     

     *cough*

    This is where I draw the line a bit. I have spent the ap on First Aid. Rank A First Aid + Rank B Handicrafting =

    Divine Quick Wound Healing. Even on yourself! I love the fine bandaids. Can't wait till the finest ones! Big Smile

     Anyways as a part mage myself. Mages kick RedFlag when we have chaincasted wands. Particularly fire wands.

    With rank 5 firebolt and a chaincasted firewand the metal skeles die instantly or in 2 charges. Or I just mix

    the a chaincast of firebolt and finish with ice or lighting pending on the monsters health. If only we had upgrades

    that could increase our ranged to that of archers. Then we could really put the wooping on them Stick out tongue

     

    If you have the time and the wand, and the mana, (A trick Yutakaa taught me)

    Thunder is an excellent friend.

     

    Thunder range > Unupgraded LLB range. ^ ^ As soon as they crawl in, ZAP.

     

    They dont have time to aim.

     Unless it's an Ego bow. That's what I'm after. Dam those ego bows. Ego wands need the added range.

    Use the trees. =3 Mages home is Dunbarton and Qila.

    lure them into YOUR trap and lock them in zone yo.

    =3


    **This user has been suspended for ban dodging.**
  •  07-06-2009, 5:40 AM 2912347 in reply to 2912314

    Re: Mages' Discussion

    Want to train thunder in pvp? Come to rabbie arena, it probally the next best thing beside guild war.

    And as somebody said it, with rank 1 WM, and lagless connection, it more easy to WM > Thunder successfully.

    When advanced wand come out, with the reduce cast time upgrade, it make it even more possible to do it too.



    Rank 1 ILF
    Rank 1 TIF
    Ready for mana shield!
  •  07-06-2009, 8:32 AM 2912615 in reply to 2899649

    Re: Mages' Discussion

    It bothers me how healing  is actually LESS efficiant at later lvls. The only upside is that you can heal more faster.

     

    I also hate how healers are pretty much useless to most players.... they can just spam pots.

     

    And no REVIVE WHY???

     

    I am always a healer in MMO's, I wanted my Elf to be an Ice mage Healer.... then everyone tells me I need all these melee skills first so i am still buttering up my healer with Melee skills and have rank F healing <.< Since healing raises your overall power so much... even though it adds no defense or offense ToT

     

    Its the only thing that bothers me on Mabi. I want to be a healer with cool frosty ice powers D=


  •  07-06-2009, 8:49 AM 2912660 in reply to 2912278

    Re: Mages' Discussion

    Healing I think should be like Smash and Magnem, just instead of splash its wounds recovered.

    Ranks 5 - 2: 10% of the HP you heal also recovers wounds. (if you heal 30 your also healing 3 wound)
    Rank 1: 20% of the HP you heal also revcovers wounds. (if you heal 40 your also healing 8 wound)

    And for Thunder look here:
    http://wiki.mabinogiworld.com/index.php?title=Thunder

    When your using Thunder Windmill is your best friend. Now that I have high rank Thunder Im thinking about ranking Windmill to rank 5...

    You can actually begin charging Thunder while your still windmilling, so depending on the monsters AI and your Thunder rank you can just thunder the monster thats attacking you imediately after using a windmill.

    Thunder also has the greatest range of all magic spells. (as far as unupgraded LLB's) This means you can charge Thunder without fearing that the monster will aggro you. Just about the only monster I can think of that will attack you from outside of your Thunder range is Gaint Sprites.




  •  07-06-2009, 11:17 AM 2913184 in reply to 2912660

    Re: Mages' Discussion

    As a former mage (Open Beta to G3), I am honestly [once again] disheartened to rank any magical spells due to the fact that Nexon's made mages hugely underpower'd.

    I read the full thread, and throughout the read, there were countless instances where a mage would boast about his/her damage, even with fusion/chaincasting/adv spells, and I could point out to myself how ineffective that was compared to melee, or ranged.

    Lets Compare:

    1) Magnum vs. Smash vs. Firebolt

    Firebolt is the safest, I would say.  It's true that I use a cc4 firewand to kill ciar adv golems, due to my rF-ness in both Magnum and Smash.  I have deranked Firebolt from r3 to r5 in order to rank up cbm, but a r1 critical firebolt should do around 2k damage; correct me if I'm wrong.  Firebolt is also the fastest due to the fact that it needs almost no time to damage the target after the skill is loaded, and can be chained repeatedly.  However, I would think that 30MP per cast makes it unfavourable to spam in normal dungeon situations.

    Smash is often used in pair with wm, but the skill itself has much more potential than firebolt.  At 10 stamina per charge (which takes 2 seconds, same as r5+ firebolt), I've seen people do 2k crits barehanded (yes, barehanded), and untransformed.  It's true that this skill can't be chained like firebolt can, but paired with wm, I don't see the need for many successful chains on most monsters.  Some might say that it's extreme of me to put such a comparison of a strong player that can do 2k crits with smash, barehanded.  However, just as I said, smash has much more potential than firebolt, and that's what makes it appealing.  At rank 1 firebolt, no matter HOW HARD you try, there is just no way to deal even 1k more damage, even if you transform, have 500+ int, or whether you're an elf/human.

    Magnum: I almost feel embarassed to compare this skill with Firebolt.  Again, at a cost of 10 stamina per charge and a 1.5 sec load time, 2k+ crits (untransformed, of course) are easily seen at r1, with a human character.  With that said...let's move on to elves.  At rank 1 magnum, elves have a 0.5 second charge time on magnum, and although the elf race has only been in existance in NA Mabi for less than 4 months, a good elf can, again, easily 1 hit ko one of those alby int. giant-spiders. As for the potential of magnum...I think most of us have seen Milf's ciar boss rush on jp. server?

     

    I don't want to make this a huge-long-post, so I'll save the other comparisons to myself.

    After playing Mabi for well over a year, this is my conclusion about mages (until further updates):

    Fireball to clear a 3 orb room (mainly in ciar adv), or the 3rd spawn in Siren Dungeon (if the 2nd spawn is bats)

    High Ranked Thunder is useful, but wow...the CP, and wow...the MP usage.

    Firebolt with a cc4 wand is the only useful basic spell.

    Mages have little/no room the improve on a spell's damage after it's rank 1.

    Note: the above conclusions does NOT apply to PvP, at all.  If you took PvP seriously, and want to argue this point, let's put you against someone with an ego LLB.

    Note2: In terms of Ice Spear, it's not mentioned in this post because I don't get it.  I mean, I have it, but, I don't get it.  I've tried to get a good vid on Ice Spear for a while now, but all I see is a fast (but not by much) but very expensive way for an alternate to windmill, and only on monsters with less than 1k hp.  I've heard some VERY NICE things about Ice Spear, but with my own experience, and endless search of a video that shows just how "pwn" Ice spear is, I just don't see it.

    This post was not meant to offend any mages out there, I just want to see other people's opinion on my conclusions.

    Also, for the people who say "just wait until _______"   -  I've waited for Fireball, waited for Thunder, Ice Spear, Chaincasting, Fusion Magic.  Every new mage content was supposed to be the "ultimate update" for mages, where we should be coming out of the dark, but every update has disappointed me so far.  Just remember that new content also brings new things for not only mages, but melee and ranged also, and mages can't expect to sit there and wait to become stronger from new updates.

    All in all, I got tired of waiting, so I stopped ranking magic skills (except for enchant), and I'm finding Mabi to be so much more with melee/ranged.



  •  07-06-2009, 3:25 PM 2914456 in reply to 2901647

    Re: Mages' Discussion

    legokillerz:
    anyways. is there a single elf out there with rank 1 firebolt? i have yet to see 1.............

     I'm an elf and will have Rank 1 Firebolt in a day or so when I can rebirth. I actually updated the wiki a few hours ago since the AP cost for Rank 1 Firebolt wasn't listed before now.

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