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Mabinogi - F.A.Q. Read Before Posting

Last post 07-22-2009, 10:59 PM by Menen101. 258 replies.
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  •  01-17-2008, 5:49 PM 517243 in reply to 517169

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    lol, reposting stuff, huh?

  •  01-17-2008, 5:50 PM 517256 in reply to 517169

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Just a quick suggestion, should you call this thread MABINOGI F.A.Q.?
    I think it will get a bit more of spotlight, when entering a forum the first thing I click it's the FAQ if there is one ;D


  •  01-17-2008, 5:52 PM 517267 in reply to 517256

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    I think you should add information about what each stat does, I saw a player earlier asking for it.
    http://i26.tinypic.com/2zf8zzt.png
  •  01-17-2008, 5:52 PM 517272 in reply to 517256

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    AKIHITO:

    Just a quick suggestion, should you call this thread MABINOGI F.A.Q.?
    I think it will get a bit more of spotlight, when entering a forum the first thing I click it's the FAQ if there is one ;D

    Gladly, just didn't think it was good enough to be named a FAQ ._.

    Kitaek: Yea, lol. But I didn't change the thread, it just got bumped up by people.


  •  01-17-2008, 5:53 PM 517281 in reply to 517256

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Well we've already had a Question and Answer thanks to Khenta, and while its barely managing to stay on front page there seem to be a endless flood of quetion threads...

    You COULD try, but then it should be more closer to a FAQ format.
     


  •  01-17-2008, 5:55 PM 517294 in reply to 517267

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Kraxil:
    I think you should add information about what each stat does, I saw a player earlier asking for it.

    Str : Melee damage

    Dex: Damage Balance (all attacks), Archery Damage, Life skill success rate up

    Int: Magic skill success rate up, Magic Damage up

    Will: Raises chance to survive fatal blow, + crit rates

    Luck: + crit rates, +lucky finish rates

    There are other minor things but these are probably the most important factors to the 5 stats.

    edit: sorry about double post. totally didnt notice. 


  •  01-17-2008, 5:56 PM 517297 in reply to 517294

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    kitaek27:

    Kraxil:
    I think you should add information about what each stat does, I saw a player earlier asking for it.

    Str : Melee damage

    Dex: Damage Balance (all attacks), Archery Damage, Life skill success rate up

    Int: Magic skill success rate up, Magic Damage up

    Will: Raises chance to survive fatal blow, + crit rates

    Luck: + crit rates, +lucky finish rates

    There are other minor things but these are probably the most important factors to the 5 stats.

    Prepare to be quoted....that's okay right? Smile


  •  01-17-2008, 5:58 PM 517309 in reply to 517297

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Luxfer:
    kitaek27:

    Kraxil:
    I think you should add information about what each stat does, I saw a player earlier asking for it.

    Str : Melee damage

    Dex: Damage Balance (all attacks), Archery Damage, Life skill success rate up

    Int: Magic skill success rate up, Magic Damage up

    Will: Raises chance to survive fatal blow, + crit rates

    Luck: + crit rates, +lucky finish rates

    There are other minor things but these are probably the most important factors to the 5 stats.

    Prepare to be quoted....that's okay right? Smile

    Umm, hold up a sec. Lemme rearrange that for you if you plan on changing that into a guide format. 

    Edit:

    Strength: Additional Close Combat Damage (Str 2.5 = 1 Maximum Damage)

    Intelligence: Additional Magic Attack Damage and determines the success rate of INT related skills

     Dexterity: Additional Long Range Combat Damage (Dex 2.5 = 1 Maximum Damage), Determines the success rate of DEX related skills, Additional Balance Rate

    Will: Determines the success rate of getting deadly status after reciving overwhelming damage. Additional Critical Rate (Will 10 = 1 Crit), Determines the success rate of Will related Skills. (side note: Deadly Status is a status where you have negative hp and remain alive. Any attack at this point will knock you out, but this means you have the chance to still fight, or maybe recover)

    Luck: Determines the rate of rare item drops, Additional Critical Rate (LUK 5 = 1 Crit)

    Also, stats for defense works like this.

    Defense: Amount of damage subtracted from enemy's attack.

    Protection: Amount of % damage subtracted from enemy's attack and % subtracted from Critical Rates.

    Okay. Reformat this however you want.
     


  •  01-17-2008, 5:58 PM 517311 in reply to 517281

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    You may want to explain what the G's (Generations) are about. In short, tell the people that certain features are only implemented after a massive update.

     And I edited my previous post to make it more legible.


    Citizen of Ruari
  •  01-17-2008, 5:59 PM 517314 in reply to 517311

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Wow nice, This should answer alot of peoples questions =p

  •  01-17-2008, 5:59 PM 517315 in reply to 517311

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    Stregnth - Additional Close Combat Damage (Str 2.5 = 1 Maximum Damage)

    Intelligence - Additional Magic Attack Damage and determines the success rate of INT related skills

    Dexterity - Additional Long Range Combat Damage (Dex 2.5 = 1 Maximum Damage), Determines the success rate of DEX related skills, Additional Balance Rate

    Will - Determines the success rate of getting deadly status after reciving overwhelming damage.
    Additional Critical Rate (Will 10 = 1 Crit), Determines the success rate of Will related Skills.

    Luck - Determines the rate of rare item drops, Additional Critical Rate (LUK 5 = 1 Crit)


    http://i26.tinypic.com/2zf8zzt.png
  •  01-17-2008, 6:07 PM 517368 in reply to 517315

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    I've been making guides on 4urworld for a long time, so I'm quite experienced with it. I wouldn't mind making another one... should I just create a Combat FAQ?

    That should really clear things up. I'm a visual learner so my guides are always full of pretty colors and pics. 


  •  01-17-2008, 6:08 PM 517375 in reply to 512226

    Re: Mabinogi - F.A.Q.
    Locked - Resolved

    I've taken everything everyone has said so far and fixed the FAQ accordingly. Thanks =D

    Kitaek - that would be a great help for everyone. When you're done, give me the link and I'll post it up here.
     


  •  01-17-2008, 6:08 PM 517376 in reply to 517368

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    I approve of kitaek27's suggestion.
    http://i26.tinypic.com/2zf8zzt.png
  •  01-17-2008, 6:09 PM 517377 in reply to 517368

    Re: Mabinogi - General Information Compilation
    Locked - Resolved

    kitaek27:

    I've been making guides on 4urworld for a long time, so I'm quite experienced with it. I wouldn't mind making another one... should I just create a Combat FAQ?

    That should really clear things up. I'm a visual learner so my guides are always full of pretty colors and pics. 

    Hmm go for it :3  


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